| Grrrrr...! |
[Nov. 22nd, 2009|01:35 pm] |
So I'm trying to find somewhere online that offers a streaming copy of the new Doctor Who special, "Waters of Mars". However, literally every site I've found so far is actually one of those stupid pages that tries to trick you into thinking your computer is riddled with viruses, and the only way to save it is to very quickly made a credit-card payment to them so you can download some nifty anti-virus software. I'm not sure why the people who "market" that product think Doctor Who fans are all idiots,
Anyway- does anyone happen to know a website where I can watch it? I don't want to wait for the SyFy(lis) channel to deign to start playing them for me... like most of you, I happen to be mortal, and I just don't think I have the 750 years left to spend waiting for SyFy(lis) to get around to it. |
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| Playing It Again, Sam |
[Nov. 22nd, 2009|03:52 am] |
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Here's that story I'm working on again, slightly revised and with a bit more added. On the off chance anyone's actually reading it, hope you're enjoying it!
1.
I was halfway through ringing up the gentleman’s purchase- two packs of Marlboro Reds, a purple Bic lighter, and $25 on pump 6- when I realized that I was going to have to kill him. As the man was fishing his ID out of his wallet, I bent to grab the cigarettes, and when I came back up I saw him. I mean I really saw him. Not the fat, slightly balding man with eyes that were too close together and bad acne scars marring his cheeks, but what he really was, underneath: corpse-grey skin pulled over a gaunt face… eyes set deep in the skull and gleaming with predatory attention… two curving holes where its nose should have been… lips pulled back in a Jack-O-Lantern smile to reveal huge, sharklike teeth. Like always, there was an instant of horror and revulsion at the thing standing before me. I’ve gotten pretty good at suppressing that, when it comes. There was also a moment when that hideous face poking out of the collar of a plain, brown business suit struck me as so funny that I thought I might be going insane. I wasn’t as good at suppressing that… but I at least managed to turn it into a half-concealed snort. For an instant, the thing’s yellow lizard-eyes flicked up to mine as I set the two packs of Marlboros on the counter, and suddenly it didn’t look so funny anymore. As it slid its driver’s license out of the wallet, it asked in a voice that sounded as normal as you please, even a little nasally: “Are you alright?” “Just thinking of a joke I heard earlier,” I said. It was all I could think to say. “Really? What is it?” the thing asked, handing me its license. I took it, trying not to stare at its hands. They were more like talons now: long, curved claws that looked like they’d be at home hanging from a rack of knives in a butcher’s shop. I don’t know very many jokes, but I gave him my best one. “Do you know where the serial number on a condom is?” “Where is it?” I forced a crooked smile. “Guess you’ve never rolled one down that far,” I said. The thing stared at me for a moment. To me, it seemed like a very long moment. In my mind I saw those black talons describing a slow-motion arc through the air, towards my face. The thing could have torn my head off in a single blow, if it wanted to. “Very funny,” it said at last. It didn’t laugh. That’s okay; they never laugh. “That’s $34.60,” I said, offering the license back. The thing accepted it, slipped it back into its wallet, and slapped a handful of bills on the counter. “Keep the change,” it said, already turning to go. “No receipt, mister?” I called after. It didn’t reply. I slipped the money in the drawer (if the drawer came up short again, I was going to catch hell from my boss), activated pump 6. There was nobody else in the store then, so I went to the window and watched it walking back to its car. The thing looked like a man again- a pudgy, unattractive man so wholly bland that he reminded me of cardboard. It was like that, sometimes. Sometimes, I can only see them when I’m really close. As I watched, the man-thing calmly leaned up against the side of its car, waiting for the tank to fill. It seemed to be staring at a spot on the ground a few feet in front of it. I knew it would just keep staring until the gas had pumped, unless something caught its attention. Then I noticed the SUV pulling up, nose-to-nose with the man’s red sedan, and watched as a young girl, no more than 7 or 8, opened the passenger-side door, jumped out, and started towards the store. The thing’s eyes snapped to the girl the instant she’d jumped out of the car. For an instant, I wondered what I would do if it went for her then and there. Then the girl was pulling open the door and coming inside. I relaxed a little, turned to the girl, offered a slight smile. From her expression, I guessed it wasn’t a very convincing one. “Bathroom?” the girl squeaked. “That way,” I said, pointing past the magazine rack to the back of the store. “Thanks.” She slipped into the bathroom. I glanced out the window, and the man-thing was still there, staring at the door. He was giving me the creeps. I turned back to the register, grabbed a pen and a scrap of paper, jotted the name and address I’d memorized from the man’s license, and slipped the paper into my pocket. After I’d finished, I looked up to see the young girl. She’d emerged from the bathroom, but when she’d gotten to the door, she hesitated. Her eyes were on the man, staring at him through the glass and the four or five sale stickers that half obscured it. Outside, the man still stood by his car. His eyes hadn’t left the door- he was looking right at her. They were staring right at each other. Kids can’t see them, not like me, otherwise they’d spend a lot of their time pointing and screaming. But kids seem to know when they’re around just the same. The girl could see the man staring at her, and something about it had stopped her cold. She couldn’t have understood why she suddenly felt like the sickly zebra, standing alone on the savannah as the lions are closing in, but she knew she didn’t want to go outside. A form stepped suddenly into view, breaking the girl’s gaze with the man-thing, and it was like she was waking up from hypnosis. She blinked and shook her head as the door opened, and her mother looked down at her impatiently. “What’s taking so long, Elizabeth?” she asked. Her eyes flicked up to me, and I didn’t like what they seemed to be implying. Luckily, Elizabeth bailed me out before I could say anything about it. “Sorry, mom,” she said. “I’m ready to go.” The mother shot one last annoyed look at me before taking her daughter’s hand and leading her back out to the car. I quickly looked out the window, towards pump number 6, but the man-thing and its car had gone. I decided I’d stake the place out tonight after I got off work, and if everything went well, I’d kill him tomorrow night. That’s what I do. My name is Wade Foster, and I kill monsters. 2. Bob, the 58-year old man who worked the graveyard shift, was fifteen minutes late. By then, I was getting pretty restless. I was going to have to run home right after I got off, so that I could Google the address I’d taken from the thing’s driver’s license, and I didn’t like the idea of losing time on this one. Something about the way it had stared at that girl had shaken me, even more than usual. Bob finally showed up, muttering something about car trouble, but I barely heard him. A few minutes later, I was pulling on my jacket as I rushed out the door into the frosty night air. My battered brown van sat where I’d parked it earlier that day. I opened the door (the locks hadn’t worked since I bought the damn thing) and jumped inside. It started on the third try, and I pulled quickly out of the parking lot, the flickering Speedy Mart sign slowly disappearing in my rearview mirror. The van had no locks, no seatbelt on the passenger side, and no heater or A/C. It did, however, have a tape deck and an AM/FM radio, and I gratefully turned the volume up as I rounded the corner and cruised down the street towards my apartment. My complex, Palm Grove, had a name that always struck me as especially stupid during the winter months. I parked my car, pulled my jacket tight around myself, and hopped out. A moment later, I was sliding my key into the deadbolt-lock with shaking hands and pushing the door to my apartment open. The studio apartment I called home was sparsely furnished. A worn, brown couch sat up against one wall, doing double-duty as a place to sit and a place to sleep. The small kitchen had a microwave and toaster, and a small fridge that looked like somebody had stolen it from the set of a 1950’s sitcom. A square card-table and two folding chairs served as my dining room, and dirty laundry was draped over the both of the folding chairs, as well as hanging from a clothesline that bisected the space, the hanging towels, shirts, and pants serving as a kind of makeshift wall that separated my “living room” from my “kitchen”. The only electronics I had were a small laptop, sitting on the coffee-table in front of my couch, and an old TV, the kind with tuners on the front so that you had to get up if you wanted to change the channel. I didn’t have cable, and the only internet I could afford came to me via a dial-up modem. Shangri-La, it was not, but I kept it pretty clean. The small space meant I didn’t have the luxury of letting garbage pile up. I sat down on the couch and opened the laptop. I opened my internet browser- waiting for the Google webpage to load on a 56k modem always gave me plenty of time to imagine how wonderful the internet must be when it’s poured into your house through a thick bit of fiber-optic cable- and typed the address in. The thing was living only 15 minutes away by car, still more or less in my neighborhood. It made sense- hadn’t I heard something on the news about a missing child earlier in the week?- but the idea of that thing walking the same streets as I did, shopping at the same stores, standing in the same checkout aisles, gave me the creeps all over again. On a whim, I typed the thing’s name- Morton Wersh- into the search bar as well. I brought up half-a-dozen pages, most of them having nothing to do with the man-thing that had visited my store earlier in the day. One page, though, brought up an article from a local newspaper for a town I’d never heard of up in Oregon, honoring small-business owner Morton Wersh, who’s small-town hardware store had lately gotten so successful that it was opening a second location in a town only a few miles up the road. The article was dated eight months ago, and accompanied with a full-size, color photo of Morton Wersh’s smiling face. It was the same face the man-thing wore now, more or less: bad skin, the eyes pushed too close together, the receding brown hairline, and the deep jowls were all familiar. The wide smile, though- that was new. It was a real smile, a genuinely happy one, not the fake, painted-on smile they usually wear. I thought that this picture must have been taken back when Morton Wersh had been a real person, instead of just camouflage, a façade meant to conceal something terrible from the rest of the world. I think they all used to be people, real people. Somewhere along the line, though, something happens, and then they… change. They stop being human. Maybe these things invade their bodies, riding around inside their hosts and committing unspeakable acts. Or maybe something happens in their life, something awful, and whatever it is that keeps the rest of us human just sort of goes away, and they become… well, they become what Mort was now. Not a man, but a thing. I closed the laptop. A moment later, I was locking the door behind me and jogging back towards the van. It started on the fifth try. “Bad Moon Rising” was playing on the radio as I pulled out of the parking lot. I tried not to think of it as an omen. They move around a lot. They have to; doing what they do, staying in one place for too long means running the risk of being discovered. And since I’m one of only two people I’ve ever known to really be aware of these things, I’m guessing they’re pretty good at not being discovered. Morton Wersh- or rather, the thing that was now running around using his name and his likeness- had originally been from Oregon. It was a long way from home now, but somehow I doubted think my town had been its first stop. No, on a journey that long the thing was bound to get hungry… I wondered how many towns it had been to along the way. How many houses had it rented, using Morton’s face and Morton’s name and Morton’s smile to pass for human as it sign all the necessary paperwork? How many times had it gone out a night, only to come back with a sweet-treat wrapped up and stuffed into the trunk of it’s red sedan? How many fliers bearing the smiling pictures of missing children now hung mostly overlooked on countless telephone poles and bulletin boards all across this good ol’ US of A? It didn’t matter how many, in the end, just as long as there wouldn’t be any more. I parked across the street from its house and waited. The red sedan sat in the carport, but all the lights in the house were dark. I pulled my jacket around me a little tighter and sat back, leaning my head up against the glass of the driver’s side window and watching the house. The front door had a metal screen-door over it, and the front windows were barred. That would make getting inside difficult; I hoped the backyard was less protected. I’d only been there 20 minutes when the front door suddenly opened. Morton Wersh stood there, buttoned up in a long brown overcoat, and started towards the red sedan. It got in, pulled out, and disappeared up the street, the sedan’s taillights winking away in the distance behind me. I knew where it was going: to find Elizabeth. When they fix on prey, nothing shakes them off. Thankfully, it had found her earlier that day, which meant that tonight it was going to do what I was doing now: scout out the area, find out when and where was the right time to strike. Elizabeth would be safe for tonight, I decided. I waited five minutes after it had left, then opened the car door. I walked across the street towards the house as nonchalantly as I could manage. The front door was locked, and there would be no getting in through the windows with those bars in place, so I circled around the side of the house to the gate that led to the backyard. There was no lock on the gate, so I pushed it open and entered the thing’s backyard. The backyard was wickedly overgrown. Thick, ugly weeds poked up from the ground everywhere, and the two or three bushes and trees to be found looked like they hadn’t been trimmed in more than two years. I made my way carefully through the scrub and up to the thing’s backdoor. I tried the knob; it was unlocked. The backdoor opened with a loud creak that split the night so suddenly I briefly worried that the neighbors might call the police. I froze in place, certain that I’d see lights click on in one of the houses next door, but they never did. After a moment, I remembered that the thing wouldn’t be gone for long. If I was going to have a look around, I’d better get to it. The house was dark, but I’d brought my flashlight, and clicked it on to get a better look. The interior of the thing’s house was, more or less, familiar: it had all the furnishings needed to pass for a real home, but it didn’t look lived in. All the furniture was in the right place, of course, but a layer of dust had started building over everything. There was nothing there that could be described as a personal touch; no pictures on the walls, no dog-eared copy of TV Guide resting on the end table, nothing. It reminded me of a neglected furniture showroom. I moved through the house and into the kitchen. The stove was immaculate, but this was hardly surprising. They don’t cook their food before eating it. I went to the fridge, and pulled it open. No food, not even any condiments, but I was treated to the sight of a half-eaten rat resting on the middle rack. A midnight snack, I guessed. I went from room to room. A bathroom that had never been used- no toothpaste stains in the sink, no watermarks in the shower, not even any toilet-paper on the roll. Then into the bedroom, to see a bed that hadn’t been slept in, an empty closet with only a few wire hangers dangling there like bones that have been picked clean by scavengers. The house was full of an oppressive emptiness that was so thick it was like wading through a fog. The air in the house was stale and dead, with the faintest hint of rot. I was about to leave when I noticed the door to the basement. That’s where it was staying, I knew. They seem to prefer to be underground, when they can. I didn’t think Mort had been in town for long, but the news report on a missing boy came back to me as I stared at the closed door to the basement. Had he already taken one, I wondered? Were the boy’s remains through that door, down those stairs, piled in a bloody heap in the corner like leftovers? |
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| Something I've Been Working On |
[Nov. 21st, 2009|04:46 am] |
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I was halfway through ringing up the man’s purchase- two packs of Marlboro Reds, a purple Bic lighter, and $25 on pump 6- when I realized that I was going to have to kill him. As the man was fishing his ID out of his wallet, I bent to grab the cigarettes, and when I came back up I saw him. I mean I really saw him.
Not the fat, slightly balding man with eyes that were too close together and bad acne scars marring his cheeks, but what he really was, underneath: corpse-grey skin pulled over a gaunt face… eyes set deep in the skull and gleaming with predatory attention… two curving holes where its nose should have been… lips pulled back in a Jack-O-Lantern smile to reveal huge, sharklike teeth.
Like always, there was an instant of horror and revulsion at the thing standing before me. I’ve gotten pretty good at suppressing that, when it comes. There was also a moment when that hideous face poking out of the plain, brown business suit and fumbling somewhat clumsily with a leather wallet struck me as so funny that I thought I might be going insane. I wasn’t as good at suppressing that… but I managed to turn it into a half-amused snort.
For an instant, the thing’s yellow lizard-eyes flicked up to mine as I set the two packs of Marlboros on the counter. As it slid its driver’s license out of the wallet, it asked in a tone that sounded as normal as you please:
“Something funny?”
“Just thought of a joke I heard earlier,” I said.
“Really? What is it?” the thing asked, handing me its license. I took it, trying not to stare at its hands. They were like talons; long, curved claws that looked like they’d be at home hanging from a rack of knives in a butcher’s shop.
I don’t know very many jokes, but I gave him my best one.
“Do you know where the serial number on a condom is?”
“Where is it?”
I gave it a crooked smile.
“Guess you’ve never rolled one down that far.”
The thing stared at me for a moment. To me, it seemed like a very long moment.
“Very funny,” it said at last. It didn’t laugh. That’s okay; they never laugh.
“That’s $34.60,” I said, offering the license back. The thing accepted it, slipped it back into its wallet, and slapped a handful of bills on the counter.
“Keep the change,” it said, already turning to go.
“No receipt, mister?” I called after.
It didn’t reply.
*************************************************************************** I slipped the money in the drawer (I didn’t want it coming up short again), activated pump 6. There was nobody else in the store then, so I went to the window at watched. The thing looked like a man again- a pudgy, unattractive man so wholly bland that he reminded me of cardboard. It was like that, sometimes. Sometimes, I can only see them when I’m really close.
As I watched, the man-thing calmly leaned up against the side of its car, waiting for the tank to fill. It seemed to be staring at a spot on the ground a few feet in front of it. I knew it would just keep staring until the gas had pumped, unless something caught its attention. Then I noticed the SUV pulling up, nose-to-nose with the man’s red sedan, and watched as a young girl, no more than 6 or 7, opened the passenger-side door, jumped out, and started towards the store.
The thing’s eyes snapped to the girl the instant she’d jumped out of the car. For an instant, I wondered what I would do if it went for her then and there. I could fight it, maybe even kill it, but a lot of innocent people might get hurt. Then the girl was pulling open the door and coming inside, and the thing’s eyes slowly drifted back to the invisible spot on the pavement it had been staring at before. I relaxed, turned to the girl, offered a slight smile. From her expression, I guessed it wasn’t a very convincing one.
“Bathroom?” the girl squeaked.
“That way,” I said, pointing past the magazine rack to the back of the store.
“Thanks.”
She slipped into the bathroom. I turned to look out the window again, but the man-thing and his car were gone. I turned back to the register, grabbed a pen and a scrap of paper, jotted the address I’d memorized from the man’s license, and slipped the paper into my pocket. I decided I’d stake the place out tonight after I got off work, and if everything went well, I’d kill him tomorrow night. That’s what I do.
My name is Wade Foster, and I kill monsters. |
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| Symphonies Of Science |
[Nov. 21st, 2009|02:05 am] |
Here's two totally awesome Trance-style songs made by remixing quotes from famous scientists: Carl Sagan, Stephen Hawking, Bill Nye (The Science Guy!), Richard Feynman, etc. They're a roundabout way of promoting science (which I'm all about), but they also happen to actually be pretty fun songs, too.
We Are All Connected:
"The cosmos is also within us. We're made of star-stuff. We are a way for the cosmos to know itself." - Carl Sagan
And, my favorite of the two, "A Glorious Dawn":
"A still more glorious dawn awaits. Not a sunrise, but a galaxy-rise. A morning filled with 400 billion suns; the rising of the Milky Way." - Carl Sagan
So... yeah. In case anyone was looking for proof that science and art are not mutually exclusive. |
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| "Twilight" Fans Fucking Crazy |
[Nov. 15th, 2009|03:47 pm] |
What the hell is wrong with these people?
This isn't all so bad, I guess. Sure, the fans in question apparently believe part of being an adoring fan is "infecting the object of your affection with an exciting variety of blood-borne pathogens", but we also happen to live in a world where some people believe they are dragons, and that mankind never went to the moon. In the face of that, it almost seems reasonable for teenagers to think the guy on the cover of all those pink-and-purple magazines would ever want to drink their blood.
On the other hand, at least "Otherkin" and "Moon-Hoaxers" don't need a bio-hazard sticker. Somebody who secretly believes they're a 5000 year-old dragon living in the body of a slightly overweight 24-year old might give you a dirty look as he's ringing up your purchases at "Blockbuster", but I'll bet he won't start hosing you with bodily fluid either.* These "Twilight" fans have found a way to turn what was an annoying, totally inexplicable fandom into a full-blown health risk.
I joke, but I actually wonder if this is unprecedented. Okay, the whole "opening wounds in the neck so that an imaginary vampire can drink blood" thing is probably unique, but liking things has been driving people insane since way before that. That's why there's a "Jedi" religion, and why the city of Los Angeles routinely burns itself to the ground whenever one of its sports teams wins some kind of trophy. It's a strange phenomenon, and one that I've never really understood.
I'm a pretty big nerd, when you get right down to it. I love Star Trek so much that I once told Wesley Crusher to his face that he sucks. So believe me when I tell you I've been there: the hot feeling rising up behind your face, the fluttering in your stomch, the tingling of your fingers. You try to speak, but suddenly your throat's gone dry and your knees can't stop shaking. But like most healthy people, I take all that nervous energy and channel into normal things like ear-wax sculptures of Captain Picard or standing outside of Brent Spiner's window holding a boom-box over my head.
Point is, I don't hurt anyone. I'm not setting fires, and I'm not slashing my own goddam throat. Liking something so much that it fulls you with the urge to destroy it is exactly the kind of thing people do a few months before the police start wheeling tanks full of half-decomposed neighbors out of their basement.
*- Unless you're renting "Dragonheart". |
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| Larry King Might Be A Zombie. |
[Nov. 13th, 2009|03:41 am] |
Larry King is inappropriate.
I don't really care one way or the other about Larry King. The guy's like 5000 years old, and the major contribution he's made to my life is a cameo in the "Ghostbusters" movie. I'm sure some kind of case can be made about his contributions to journalism and all that, but I don't feel guilty telling you that doesn't really mean much to me since I only watch the news to slake my thirst for the blood of innocent children who abscond with their parents' fantastic balloon-ships.
But I should probably point out how much I absolutely hate this lady.
It's not all entirely rational. Carrie Prejean is a beautiful and successful woman, which is enough on its own to make me want to tear her down to boost my self-esteem, so there's definitely some of that going on. But more than that, it's the certainty she has about everything: the way she can say "Larry, you're being inappropriate.... you really are", as if Larry King's three consecutive epochs in the world of journalism are no match for the stunning whiteness of her teeth and perfectly coiffed hair. |
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| Writer's Block: Nature or nurture |
[Oct. 28th, 2009|10:26 am] |
That depends. Do you believe that Coke is a beverage, or that an example of a beverage is Coke? Do you believe that Luke Skywalker can use the Force, or is it that the Force can be used by Luke Skywalker? Did you notice how the first part of my question is exactly the same as the second part, or is the similarity between the first and second part of this question something you noticed?
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| Hmmmm.... |
[Oct. 16th, 2009|04:31 pm] |
ASU just sent out an email to all its students advertising a lecture they're holding to discuss the Swine Flu, the dangers associated with it, and how to prevent the spread of the disease. Attendance is free and open to anyone who wants to come, even if they aren't necessarily an ASU student.
There's something amusing about gathering a few hundred people into a cramped lecture hall to discuss halting the spread of a pandemic, but I can't quite put my finger on it. Couldn't they just have included all that information in the email and saved me the trip? |
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| Why I Hate NBA Videogames |
[Oct. 16th, 2009|01:04 pm] |
I don't watch basketball. I mean, I don't watch *any* sports, but given the fact that all my friends love basketball, it gets a special mention; I deliberately and openly Do Other Things when they're all over at my house to watch the newest Suns game, and I'm more than happy to root for the other team (especially the Lakers, who apparently are the basketball-equivalent of The Iron Sheik, but keep in mind that all my friends are thoroughly Suns-biased) just to get a rise out of them.
"You're missing the part of your brain that allows you to like sports," my friends say, their tones suggesting that this is a loss I should mourn. I tend to disagree; I can certainly appreciate the hard work and athleticism that goes into playing a fast-paced game like basketball, and I "ooh" and "aah" over the particularly spectacular dunks that I occasionally see. It's also not that I'm unable to see the appeal of taking joy in the achievements of others- the whole "saying 'we won last night!' when all you did was sit at home and watch the game, which was won or lost entirely without reference to your feelings on the matter" thing- because if that were true I would be thoroughly unable to enjoy *any* works of fiction, let alone professional wrestling.
I think it's the tribalism- the whole "our flag is better than your flag!" sort of mentality. If I were to suddenly start caring about basketball, my favorite team would probably be the Lakers, since to my understanding they typically perform the best and currently have the best basketball player alive, alleged-rapist Kobe Bryant, playing for them. But my friends (who, mind you, are all rabid Suns fans) say this is a wrong decision:
"That's like those people who live in Arizona but wear Yankees baseball hats," they say. "I guarantee you that the only reason they like the Yankees is because they always win."
I don't understand this; Batman always wins, and most of my friends like Batman. If the Lakers always do well in the standings, it's probably got something to do with the quality of their basketballing... which means I'm more likely to see amazing passes and mind-boggling slam dunks if I'm following *them*.
But maybe it's not about that- maybe it's about rooting for the underdog. "Fine," I say. "Which basketball team is the worst? I'll root for them."
This, also, is apparently incorrect. "Why would you want to root for them? They suck."
(All my basketball information comes from my friends or what I absorb through osmosis when basketball is on my TV, but to my understanding the worst basketball team ever is the Golden State Warriors. This is amusing, because I'm pretty sure their franchise has previously won an NBA Championship while the Suns never, ever have... but I only point this out when I'm feeling particularly douchey.)
"You just don't get it," they say. And I don't. Liking the Suns simply because they live in the same state as I do is, to me, hugely irrational. I can't make myself blind to their faults (and given the fact that they've never been NBA champions, they clearly have some faults) or refuse to recognize the qualities of the teams they play against. Objectively, as someone who doesn't particularly care one way or the other, I've observed the Lakers to be a superior basketball team. It's just that simple.
All that said... I still love basketball videogames.
Like I said, I don't care what teams win or what teams lose, but I can enjoy a solid slam-dunk as much as anybody else. And since performing a slam-dunk from the free-throw line is something that I'm probably never going to be able to do in real life, I'm content to simulate the experience with my XBOX. Naturally, playing an NBA videogame familiarizes me, to a lesser degree, with NBA basketball... and given that the latest game, NBA 2k10, has a "home screen" that gives you up-to-the-minute updates of what's going on in the World of Basketball (so long as you're connected to XBOX Live), I find myself learning more about basketball than I ever cared to know.
All of that's forgivable, though- this is a game that wasn't really designed for me, but that I just happen to enjoy playing because I can create a tiny avatar of myself and make him slam-dunk over Shaq like some kind of long-awaited recompense for the game "Shaq Fu". What bothers me is the devotion to basketball statistics.
Here's what I mean- every player has different attribute points that are distributed in such a way to reflect their real-life basketball skills. Naturally, "real-life basketball skills" is sort of vague, so they go off of basketball statistics: if Steve Nash's 3-point average is 40%, then that translates in-game to him making roughly 4 successful 3-point shots out of 10. This sounds like a perfectly reasonable system to build a basketball videogame around, and considering the fact that these NBA 2k games have progressed all the way up to 2k10 (which, as my friend Laura pointed out, should really be called "NBA 2kX"), I'm guessing most of the core fan-base finds it acceptable.
But as a gamer, this system absolutely does not work. Oh sure, it's a fine theory to recreate the feel of a *real* basketball season... after all, not even Kobe Bryant makes a basket every time he shoots. But in practice, it means that you as a player are no longer in control of your own success or failure.
Look at it like this: say you're playing "Super Mario Brothers". You know all the controls, of course, and you know what to do when you run into a goombah. Sure, if you fail to hit the jump button in time and take a goombah to the face, then you know exactly what went wrong there; in the future, you'll just have to be quicker on the draw, or maybe approach the situation a little bit more carefully. Point is, there are concrete problems with your execution that can be identified, and there are steps you can take to improve your performance.
But now let's say that goombah-stomping was a real sport, and that Mario's successful goombah-stomping percentage in real life was 70%. Translated into game-form, that means that successfully stomping on a goombah's head will result in a dead goombah 7 times out of ten... but that other three times, the goombah kills you anyway. This isn't something that can be helped... it's not about jumping sooner, or approaching the goombah more carefully. It's literally just boiled down to "sometimes it works, sometimes it doesn't."
This is how NBA 2k10 works.
This might sound like an exaggeration, but I promise you it isn't: the game boasts more than a few practice modes where you can work on mastering the actual controls. You shoot the basketball by pulling lightly downward on the right control-stick, holding it for a moment, and then releasing it... there's an element of timing that you do need to get the hang of. Very helpfully, the practice modes will throw a little graphic on the screen after each shot telling you how well you did- stuff like "Bad Release (Very Late)" or "Good Release (Too Early)"- so that you know if you're holding the stick too long or not long enough. These graphics also include "Perfect Release", which means that your timing is exactly perfect.
All this would be fine, but that getting a "Perfect Release" does not guarentee that you've made the basket. See, real-life statistics somehow matter to this videogame, and just because you've mastered the controls doesn't mean you actually get to take the worst team in the NBA all the way to the championships.
On the flip side of the coin, sometimes you get a "Bad Release" message... and still successfully make your shot. Again, the fact that you suck at this game isn't enough to bring down Kobe Bryant's success rate.
Think about that for a moment; this is a gameplay mechanic that seems to be going out of its way to remove you from the equation. Sure, you do need to be familiar with the controls and have a basic understanding of how the game of basketball works... but once you've reached that point, you've got maybe 35% control over whether or not your team actually wins. There are games where you do everything right, but the players just aren't scoring anything... and there are games where you constantly make poor decisions, bad passes, or hopeless shots, and still find yourself rocking a 20-point lead.
The game is hugely fun... when you're doing well. And maybe, if you're lucky, you'll manage three or four solid performances and dupe yourself into thinking that you've finally mastered the game. Then, inevitably, the other shoe drops, and all of a sudden you can't beat somebody who's playing with an unplugged controller. This creates *scary* amounts of frustration... all my friends are generally pretty level-headed, but every single one of them has found themselves slapping the armrests of their chair and stringing together unlikely combinations of consonants and vowels because traditional forms of swearing are no longer adequate to convey their blind fury.
The source of this frustration is immediately obvious: I'm playing well, so why the fuck am I still doing so poorly?
No other videogames can get away with this. If you die a lot in Ninja Gaiden, you might eventually come to the conclusion that you just suck at Ninja Gaiden and can't be bothered to spend the time getting better. But imagine if you occasionally were able to beat Ninja Gaiden without losing a life or taking a single hit using the exact same strategies that you use when you find yourself unable to beat the first level. You'll find yourself constantly chasing that next good performance, filled with self-doubt and self-loathing when you think that the problem must still somehow be you, that *you're* not doing something right.... and then you adapt your behavior and do better and think, "Okay, I *finally* understand now...", and then you hit rock bottom. All your best strategies don't do *anything*. All the hours you spent mastering that "Perfect Release" are a joke. The game has evaluated the statistics and coldly decreed that You Shall Lose.
What do you do? You can climb back on the horse and rededicate yourself, totally committed to someday mastering the game. But it can't be mastered, precisely because you're not the one who gets the final say on how well you perform. The end result is a game that's about as entertaining as watching the Demo Screen, picking one of the two teams who are playing at random, and attributing their success or failure to how loudly you're screaming encouragement at the television. Given that this must be exactly what it's like to follow an actual basketball season, I can kind-of sort-of see the appeal for fans of basketball. I just don't understand why they're willing to slap down $60 for something that TNT will give them every year for free.
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| Zombieland Review |
[Oct. 7th, 2009|06:12 pm] |
As I suspected it might, it happened: rather than write out my thoughts in the form of an LJ-entry, I turned my review of "Zombieland" straight-away into a video.
I worry about reviewing things that I actually enjoy, because then there's very little for me to actually make fun of. In this case, I tried to balance the relative lack of humor by pretending to know a helluva' lot more about movies than I actually do. Also, upon watching the completed video, a friend pointed out to me that I skimped on the still-images on this one compared to my other two. Still, here it is... hope you enjoy!
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| Hmmmm.... |
[Oct. 6th, 2009|01:11 pm] |
Not to justify Kanye (because, like a grizzly bear or a great white shark, Kanye is neither really good or evil... he simply is), but I've been thinking back on it, and the VMA nominations just don't make sense.
Taylor Swift won for "Best Female Video". There's an awful lot implied there: of all the music videos put out by female artists (including Beyonce), Taylor Swift's was considered The Best. Of all the other nominations for that category (including Beyonce), Taylor Swift's video was the absolute, very best, none-can-be-rated-higher winner. That's what "Best" means. So what we can fairly conclude from Taylor Swift's win is that, no matter what else, Taylor Swift's music video was better than Beyonce's. And this isn't just opinion... that's what whatever committee in charge of deciding these things has said too. And while we can agree or disagree all we like, they invented the "Best Female Video" trophy and they can give it to whomever they wish... and, as I'm sure they will confirm, they give that trophy only to the woman who made the absolute best music video all year.
But then, Beyonce won "Music Video Of the Year".
"Music Video Of The Year" transcends gender boundaries- it is considered to be the Very Best Video, better than every single other video made that entire year by anyone, regardless of gender. If you take all the music videos made in that year and throw them into a pile, the winner of "Music Video Of The Year" is the absolute best one you could ever possibly hope to pull out of that pile. Anything less might still be good, but you'll be left with the knowledge that there was an absolutely irrefutable Better Choice.
...wait....
Of all vagina-owning music-video artists, Taylor Swift made The Absolute Best Female Music Video. Nobody with a vagina made a better music video than she did... because if they had, then obviously they would have won Best Female Video. That's what the word "Best" means.
Beyonce, who strangely was nominated for the very same award as Taylor Swift and lost (which, if you ask me, is MTV explicitly stating that Taylor Swift's video is better than Beyonce's), then goes on to win for Music Video of the Year. But since it had already been determined that, no matter what else, Taylor Swift's Female Music Video was absolutely 100% better than Beyonce's Female Music Video, then the only way that Beyonce could have possibly come out on top for Music Video of the Year is.... if she...
I'm pretty sure MTV wants me to think that Beyonce has a penis.
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| Speed Racer |
[Oct. 1st, 2009|07:14 pm] |
I turned another LJ-review into a YouTube video; this time, my review of "Speed Racer". Check it out and tell me what you think!
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| "Transformers 2" Review |
[Sep. 30th, 2009|05:30 pm] |
I got bored today after school, so I thought I'd do a little experimenting. But since I couldn't find my nipple-clips and my best gimp suit is at the cleaners, I dug up the review I wrote for "Transformers 2: Revenge of the Fallen" and turned it into a video-review on YouTube. Except for a tiny bit at the end, it's just word-for-word from my LJ entry, but now with a series of still-images meant to enhance the biting edge of my harsh criticisms.
I'm planning to turn my "Speed Racer" review into a video next, but this one took me a pretty long time to do, so I'm not sure when I'll get around to that. |
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| Dear Internet (And It's Called "Internet", Not "Intarwebz"... You're Not A Fucking LOLCat) |
[Sep. 29th, 2009|01:20 am] |
Thank you for taking a break from looking at pictures of cats with misspelled captions to read this. I'll try my best to keep it brief, since I know you have the attention span of a goldfis-.... hey! Pay attention, I'm still talking!
There's a lot of what you do on the internet that just... fucking... *pisses* me off. I realize that it's not going to change; none of you consult me before making your decisions, even though everyone secretly admits that the world would be a hugely better place if you did... and hey, it's not like I have the time to be making all your decisions for you anyway. I've got a stack of XBOX games that require a lot of my attention.
But if I could have one wish granted, it would be to clean up the way we (and by "we", I of course mean "you") communicate on the internet. I'll come clean now: I've come to hate all internet-based correspondence. Back in the day, when your two choices for communication were letter-writing or smoke signals, people tended to wait until they actually had something worthwhile to say. And when the time came to say it, they went to serious lengths to make sure people got the fucking point; Shakespeare might seem inscrutable to most of the world these days, but that's only because he's communicating so clearly.
But hey- I'm willing to work with you here. For my part, I'm willing to swallow that acidic, burning rage that bubbles up from my guts every time I stumble across "IMHO" when "in my humble opinion" works far better and would only take maybe another minute to type out (and that's assuming you're a time-traveling visitor from the Victorian age who's never seen a keyboard before... who also happens to be fending off a bear-attack while typing). I'll do you that favor, even though I know swallowing all that bile will result in a painful and debilitating stomach tumor that's likely to kill me 30 years before my time.
Just to keep it fair, I have one humble request (or, if that's too clearly stated, "1HRQ"): please drop "FWIW". I'm sick of seeing it.
Look, the phrase "for what it's worth" is certainly useful. But here's the thing- I talk an awful lot. To lots of people. I talk to my friends, I talk to my teachers and my classmates, I talk to my bosses, coworkers, and customers at work. Sometimes, I even talk to the TV, though I've been trying to stop doing that since all the answers the TV kept giving me involved turning my neighbors into business suits. My point is, "for what it's worth" isn't a phrase I stumble across all that often, except on the internet... and there, only in it's bastardized "FWIW" form.
I'm not saying I have a problem with the phrase itself. I mean, sure, the speed at which people can toss out "FWIW" is slowly eroding any meaning the phrase actually used to have, but it's not like people are misusing it. It's just that it seems to be the single bit of netspeak I now see on a daily basis. And keep in mind- I do my best to avoid coming across "netspeak", since I'm pretty sure every LOL I see shaves a full fifteen minutes off my life. I know that it's impossible to know that every instance of the use of "FWIW" is unjustified, but I'm playing the averages here: as phrases go, "and nobody trusts a cyborg" has for more utilty than "for what it's worth", and I almost never run across "ANTAC" on message boards or comment-threads. There's no way that "FWIW" needs to be used as often as I see it being used.
Given the fact that I'm asking the world at large to alter the way they communicate for the sole benefit of me, I've made peace with the fact that it's going to be impossible for me not to come off as a dick on this one. I don't point that out to be condescending (though, since I just admitted I'm a dick, that's going to be a tough sell)- I'm just trying to save you some time: I don't need you to point out how big an asshole I'm being. I assure you, I already know. Instead, you should use all that time you're saving to fix the way your dumb ass communicates.
Okay, so that was harsh. But seriously, justify the use of "FWIW" to me. Yeah yeah, it saves time... but I disqualify that as an argument for two reasons. Reason number one is "no it doesn't", since we're usually talking about a difference of like 5 seconds, and reason number two is that it's not like you use all that extra time for anything worthwhile. Unless you're President Obama, I promise you that your Facebook status will keep until after you've caught your breath from the exertion of fifteen extra keystrokes. Oh, but if you are President Obama, fucking legalize it already.
The only other reason I can think of (and the one I suspect that's closer to the truth than any of them) is irony. I know lots of people deliberately fill their correspondance with netspeak in an attempt to be cute. Part of the blame belongs to those LOLCat things, but that website's goal was always to be funny. Sure, it has utterly failed at this goal in all but the rarest instances (mainly because the "cats are cute and also they can't spell" joke is kind of one-note), but it's not like they set out with the intention to mutilate the English language.
I won't blame you if you think LOLCats are cute and funny. I'm sure that totally unrelatable photos of other peoples' pets is doing an adequate job of filling that empty place in your soul where people used to keep recipes or information on soap-carving. And I can see how the appeal of living in a hilarious fantasy world where cats scheme to conquer the world even though they don't know the proper order of letters in the word "the" far outweighs the crushing reality that all cats everywhere are, comparitively speaking, idiots and douchebags. But while it's okay for cats to do it... or rather, okay for cats' owners to do it even though they probably could have learned to play piano or researched a foreign culture or done just about anything else in the whole wide world and come out the other end with knowledge that's at least a little bit useful in circles other than the ones where we pretend all cats can talk and are all super smart except for how dumb they are... you aren't a LOLCat.
I get it- you write "teh" beacuse you know that it's actually "the" and you're purposefully misspelling it to prove how hip and smart you are. But you're fucking killing me with all the netspeak. I die a little bit more every day. I'm not even 25 years old yet... I shouldn't have to feel like language is becoming utterly alien to me. I'm really not that old, not as big of a fuddy-duddy as I must be coming off. I realize I'm probably echoing the sentiment of every octagenarian that's come before me, but there's something wrong with these kids today. It's not even just laziness, because the fact that I haven't been eaten yet proves that our society isn't so obese that hitting an extra fifteen or twenty buttons has become unacceptable. It's some kind of foul combination of laziness and insanity, an unspoken desire to strip away subtlety and beauty and that indefinable quality that is the human experience and reduce all communication to its simplest possible form. And fifty years from now, when your great-grandchildren communicate exclusively via pheremones and subtle waving of their implanted antennae, don't say I didn't warn you.
To sum things up, please cut it out with the FWIW, and here's why: the phrase "for what it's worth" implies that your statement is actually worth something, even if it's only a little tiny bit. If you think that what you're about to say actually has worth, is an extra five minutes (and that's a fucking gross exaggeration, unless you type by hitting the keys with a straw held between your teeth.... while fending off a bear-attack) spent writing it really so much to ask? Look at it this way: let's say you're going to live 40 years (mainly because I don't want to worry about calculating leap-years and all that crap, so I'm deliberately undershooting your actual expected lifespan). That's roughly 14600 days, or 350400 hours, or 21024000 minutes. All I'm saying is that if you can't spare five of those minutes to say what you have to say, then what you have to say probably isn't very important. And while you certainly don't have to prove to me that your insight on the scripting of "Spiderman 3" is of any value, surely you have enough pride in yourself and your own opinions to at least try to make it look like you give a damn. Ultimately, "FWIW" answers itself perfectly... not very fucking much.
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| Hmmmm.... |
[Sep. 28th, 2009|08:47 am] |
I don't want to pin all the blame on you, LiveJournal, but I really feel like I would update more often if you didn't take five times as long to load as every other page I ever visit. I'm not even sure what your excuse is for this... I don't know a whole lot about programming, but when it comes to complicated moving-parts, you're certainly no YouTube or HomestarRunner.com.
But, you know, whatever's good for you. |
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| (no subject) |
[Sep. 11th, 2009|12:17 pm] |
9/11/2001
We shall not forget... |
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| And Suddenly He Has Something To Post About! |
[Sep. 6th, 2009|02:42 pm] |
I've heard it said more than once that mainstream of acceptance of videogames, including the success of ostensible "kiddie" systems like the Wii, are destroying videogames for "hardcore" gamers. Not that videogames are getting too kidsy and less violent (because that's *obviously* not a problem, what with games like "Fallout 3" where you get to watch people's heads explode in nine different directions in super-slo motion), but that games are getting too easy.
I've never understood the desire some gamers seem to have for their videogames to shove a rubber ball in their mouth and turn them into the bitch. There have been a few games that have come out in recent years (the XBOX "Ninja Gaiden" springs immediately to mind) where the whole purpose of the game seems to be reaching the "GAME OVER" screen as many times as possible. I guess I just don't understand how so many gamers equate "blinding frustration" with a rip-roarin' good time.
I'll try to explain- if I reach a point in a videogame that I have to replay 20 times in a row before I beat it, congrats! That's officially my least-favorite part of the game. Not because I don't like being challenged... if that was the case, I'd just watch the game demo all the way through before declaring myself the winner. It's because if I'm playing a videogame, I want to be entertained... if I start to feel like it's a grind, well shit, there's probably *real* work I could be doing somewhere that will make me feel the same way, but at least I'll be getting paid or wind up with a clean house.
My point is that beating a videogame isn't a *real* achievement, because it's entirely unrelatable to the real world. KO'ing Mike Tyson in "Punch Out" is never going to get you laid, and it took me nine failed job-interviews before I realized that "completing Mega Man" probably doesn't need to be at the top of my resume'. But that's okay- you don't play videogames to achieve, unless you're wearing a jumpsuit and doing it in front of a crowd of thousands of people.
Understand that I'm not saying that gaming is a waste of time. I mean, okay, it probably is if you consider all the other things you could be doing, but fuck it; most hobbies are wastes of time if you want to look at it like that. My point is that gaming is supposed to be fun, and I don't understand what's "fun" about playing the same 10 minutes of a game level 30 times in a row. If I want to feel frustrated or inadequate, well, I have a girlfriend and parents for that.* Playing a videogame is supposed to be recreation.
But hey, whatever floats you boat, right? If you're really into videogames kicking your ass and making you like it, that's your business. What I resent is the idea that I don't share your videogame-masochism, I'm somehow bringing the whole industry down. I have too many other hobbies to ever be considered a "hardcore" gamer, but I don't think that casual gamers are a bad thing for the industry. Casual gamers have put an XBOX 360 in every dormroom, and casual games are the reason your parents ran out and bought a Wii or Rock Band. It's important to remember that, first and foremost, games are supposed to be fun. There's nothing wrong with a challenge, and if years of anime mixed with gallons of Red Bull have given you the freakish hyper-advanced reflexes of a cyborg, then maybe you need games that are so hard they make you want to tear your hair out. But understand that there's a whole bunch of other gamers out there who like their blood pressure right where it's at.
There's only one objection that the "hardcore" crowd is able to raise against this: well, maybe you just suck at videogames. I don't see how this qualifies as an argument. Yes, as someone who plays videogames maybe four or five hours a week (as opposed to four or five hours a day), I'm probably not as good at them as lots of other people. My little brother has been beating me at videogames for like ten years now, so I long ago made my peace with the fact that I'll never be as good as the people who can pour hours upon hours into them without getting a headache. But everything is relative; I know a 55-year old woman who could be a Pac Man Grand-Champion if she wasn't so busy with running a household, having a job, and visiting the kids. This woman feeds a single quarter into the machine and plays until she gets bored and leaves, usually only after breaking the high-score by about a quarter-million points. I've seen her do this more than once... but here's the thing: somewhere out there, there's somebody better than her at Pac-Man.
If you look long enough and hard enough, you'll probably find someone who can beat you at just about anything you're good at. That person could then turn around and say, "Well, maybe you just suck at videogames" (or board-games, or baseball, or whatever). That doesn't suddenly render all your opinions on the subject moot. I don't play videogames 40 hours a week like some kind of second-job I'm not getting paid for, but I sink enough time and money into it that I damn sure get my say. Maybe the videogame industry doesn't need that 60 bucks a month I usually wind up spending on a new game, but take care that you don't dismiss all us casual gamers so... well, casually. We throw a lot of money in the videogame hat every year, and we're the primary reason that VG companies have all that extra money left over to make "NEVER WIN QUEST 5: THE ADVENTURES OF THE THROWN CONTROLLER" for all the frothing-at-the-mouth twitchy motherfuckers who think we're dumbing down the industry.
Now granted, I'm not actually worried; having money usually means having a job, and having a job usually means you just don't *have* 40 hours a week to hang out with Super Mario, so the videogame industry will give the hardcore gamers the shaft long before they give it to me (which, incidentally, some hardcore gamers think they've already done, prompting this whole entry). It's just that I disagree with the idea that I'm "what's wrong" with videogames. Frankly, I'm not sure if there's anything "wrong" with videogames other than the fact that the industry seems to have forgotten how to make more than three or four a year that are actually good, but the problem certainly isn't that games are "too easy". If you want a challenge and EXTREME mode just isn't cutting it anymore, teach yourself to play with your feet or while covered in bees. Or better yet, put down the controller and try taking up a new hobby, like basketweaving or spinning plates while riding a unicycle. Those are both skills that will bring joy to everyone.
*- A girlfriend and parents who, incidentally, might end up reading this entry. Relax, guys, I'm only kidding. :-D
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| (no subject) |
[Sep. 5th, 2009|01:25 pm] |
"Rumble rumble," said the thunder. "Hello again," I did reply. I cried as my world was torn asunder As old friend thunder split the sky. |
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| Sad But True |
[Sep. 4th, 2009|09:03 pm] |
Speaking as someone who admits to liking Abba, and who has seen "Mama Mia!" on stage (and liked it), and who went to high-school with (and performed on stage with) someone who wound up as an understudy for one of the leads in the Vegas production of "Mama Mia!"*, please understand what I mean when I say this:
Mama Mia! is an awful, awful movie.
*- Not sure why this would give me extra cred on this issue. But fuck it- who do you know that's been in the Vegas production of "Mama Mia!"?
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| Doot Doot Doo Dee Doo... |
[Sep. 3rd, 2009|06:56 pm] |
I'm just not feeling this one. But since I never update my LiveJournal anymore, I thought I'd pop in and just type some stuff.
I worry my capacity for outrage is diminished. There was a time not so long ago, it seems, where I was on here every other day, slapping down a couple of paragraphs about how I wish I could eat the world like Galactus because of how far I have to walk to my classes every day. Nowadays, I just very "ehh" about everything.
Not in a depressing, I-mope-around-the-house-all-day-looking-for-reasons-to-get-out-of-bed sort of way. I've been working a lot through the summer, and now I'm back in school again. Plus Keith and I have been working a lot more on all our "Cinester Theater" stuff. Also, videogames, man. Videogames.
We had "Ghostbusters" a few months back. Then I lovingly rediscovered "Fallout 3", thanks to some help from downloadable content on XBOX Live. Now, I'm working through "Arkham Asylum", which may be my favorite game of the year. It reminds me a lot of "Metal Gear Solid", and after I beat it, I might drum up a review for it... even though I can't think of any, this journal's getting pretty content-starved these days.
What else? Disney bought Marvel... not much to say about that, except that I think they should definitely add some kind of "Marvel-land" to Disneyland or California Adventure. I also only ever read comics when they come out in trade-paperback, so I'm always about six months behind everyone else on what's going on in comics anyway. A few of my friends (who are themselves far more dedicated comic-readers than I am) worry that Disney will discontinue a few of the less-profitable titles. That doesn't bother me as much as it should... I pretty much only read "Punisher" and "Batman" comics these days, unless a particular story-arc comes highly recommended to me.
I haven't lost all my nerd-cred, though. Wednesday nights, I've been playing my first-ever game of for-real "Dungeons and Dragons" with Mumaw, Dale, and a few of Dale's friends. It's certainly not my first RPG, but I've never actually played D&D before this, having always been turned off by the idea of having to have five different kinds of dice handy. The rules are, surprising, far less complicated than I had feared they would be, and I'm actually considering running a "Star Wars" campaign once we've wrapped up this D&D one (the Star Wars game I have uses the same rules as D&D). That fact that it's D&D isn't the only first... my character is a half-orc barbarian, the "tank" of the group, which is a type of character I've never tried before. It's been pretty fun so far, which is why, after you stuff me in a locker the next time you see me (as is your solemn duty), you'll hear a muffled "Totally worth it" coming from inside it.
I also started reading "The Stand" earlier this week. I'm less than 200 pages in so far, but I'm reading it faster than I was reading "IT", so hopefully it won't take me six months to finish this one. Over the summer, I read "Heart Shaped Box" by Joe Hill (Stephen King's son), and "God Is Not Great" by Christopher Hitchens. "Box" had been recommended pretty hard to me by Mumaw, and I'd heard that its villain, Craddock McDermott, was one of Neil Gaiman's Top 10 New Favorite Monsters (also on this list are the Weeping Angels from Doctor Who, so that's some pretty good company). Honestly, though, once I found out that the ghost still had testicles, I just couldn't find him scary anymore. Also, the email towards the beginning, the one that ends in "box.closet.net". That threw me right out of the story as well... I couldn't stop thinking "why .net? Did Craddock try for a .com first, but some other vengeful spirit had already registered it? Why not .org, or .gov?" Still, it's written well... Joe Hill is his father's son, even if it seems like he hasn't really come into his own just yet.
"God Is Not Great" is fantastic, and an incredibly quick read. I recommend it to everyone.
That's about it. Bye! |
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